Torment Fan Q&A Video - Part 1

Torment1 year ago • 2016-09-22

We recently polled on social media for questions from our fans, and we got a fantastic response - enough to make not one, but two videos! Here, we have Creative Lead Colin McComb and Senior Writer Gavin Jurgens-Fyhrie in part 1 delve into the answers. We'll have part 2 ready to show soon, so keep an eye out.
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High-Res Concept Art Reward is Now Available!

Torment1 year ago • 2016-09-14

We have a treat for backers today - the High-Res Concept Art reward included in many of our reward levels and as an add-on is now available for download! This reward includes three separate high-resolution packs of concept art from the game's locations, characters and objects, and specific game scenes, and gives a glimpse into some of the game's world and its development. To find this, go to your Rewards page and then click on the "Downloads" button und...
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Updated Our Journal #58: Gamescom 2016, Building the Necropolis

Torment1 year ago • 2016-09-08

tl;dr: Torment comes to Germany, Adam and Joby talk design Hello Exiles, Chris checking in. In our last update, we mentioned that we had partnered with Techland Publishing for Torment, and that our first major event would be showing the game at Gamescom 2016. After quite a few weeks of prep, it was go time. Brian, Colin, George, Thomas and myself all packed our bags up to visit Germany, and it was an incredible experience. Techland did a fantastic job in setting up n...
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Torment PlayStation Blog From Gavin

Torment1 year ago • 2016-09-08

Torment writer Gavin Jurgens-Fyhrie has penned a write-up introducing Numenera over at the official PlayStation Blog! You can see an excerpt below: I don’t know about you, but we here at inXile like our RPGs a bit strange. We want to solve bizarre mysteries, argue with memorable lunatics, and get killed by dangerous artifacts when we press the wrong button. That’s why we’ve been having so much fun making Torment: Tides of Numenera — the entire...
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Torment Gamescom 2016 Roundup

Torment1 year ago • 2016-08-20

Torment: Tides of Numenera is headed towards its final day of Gamescom 2016 and things are beginning to wrap up, so we decided to give you a roundup of the events. We showed the game both on the entertainment area show floor as well as some brand-new content to press behind closed doors, and we've been thrilled to receive multiple Best of Show nominations, as well as the Best RPG awards from gaming sites JeuxVideo.com and LIMBO! Beyond that, we also of course...
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Torment: Tides of Numenera - The Explorer's Guide is Now Available

Torment1 year ago • 2016-08-19

We're pleased to announce that Torment: Tides of Numenera - The Explorer's Guide is now available! This premium sourcebook for the Numenera tabletop game includes content from Torment: Tides of Numenera as well as expanded world and fiction based on the game, and is perfect for pen and paper fans and RPG collectors alike. Delve into Greater Garravia and the splendor of Torment: Tides of Numenera. The book includes: Detailed descriptions and maps of prominent areas in th...
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Torment: Tides of Numenera is Coming to Gamescom!

Torment1 year ago • 2016-08-09

Torment: Tides of Numenera is headed to Gamescom 2016! For those of you attending this August, our leader in exile Brian Fargo will be attending along with several of our other team members, including Colin McComb, Chris Keenan, George Ziets and Thomas Beekers. The game will be showing at the Techland booth in Hall 10.1. Additionally, on August 19th, Brian will be holding an autograph session at 3 PM, so we'd be thrilled for you to come on by to meet him and talk RPGs!
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