The Bard's Tale IV Update 38: Everything Old Is New Again

Bard's Tale3 months ago • 2017-09-05

TL; DR: Bard's Tale (2004) news, Backer Portal Update, Tuning Up the Legacy: Grid Movement, BT4 in PC Gamer, inXile at E3, Contest Winner, Crowdfunding Corner The (Other) Bard's Tale Makes A Triumphant Return Hi all, Paul here. The latest "big news" for inXile is the remastered (and "resnarkled") port of inXile's first title, The Bard's Tale!    A spin-off of The Bard's Tale classic series, the 2004 PC, PS2, and Xbox title was an action RPG where you played...
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The Bard's Tale IV Update 37: Bringing an Iconic Series into the 21st Century

Bard's Tale5 months ago • 2017-06-16

TL; DR: A message from Brian Fargo and Nathan Long, backer news & contest, BT Remaster development update, and an old friend returns home to Skara Brae... Updating the Legacy First, we've got a write-up from Brian Fargo on updating The Bard's Tale series for the 21st century: Hard to believe it's been nearly two years already since the game's Kickstarter campaign. I want you all to know that I'm very pleased with the way The Bard's Tale 4 is shaping up. The...
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Torment: Tides of Numenera - Servant of the Tides Update Trailer

Torment6 months ago • 2017-05-22

To commemorate the release of the Servant of the Tides update for Torment across PC and consoles, we have a brand-new trailer available showing off the new content! You can watch it below: If you're looking to pick up Torment, the game and the new content are available for PC players on Steam, GOG and Origin. Console players can grab the game on the PlayStation Store or Xbox Store respectively! 
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Servant of the Tides Update + Patch 1.1.0 Now on PlayStation 4 and Xbox One

Torment6 months ago • 2017-05-22

We're pleased to announce that the Servant of the Tides free content update and patch 1.1.0 are now live on PlayStation 4 and Xbox One! This update brings a new companion, Oom, the Voluminous Codex, and many other improvements to the game. Both the content and patch are free updates for all owners of Torment on consoles, and should begin downloading to your console of choice! Those of you playing on PC can also get the update over Steam or GOG. More details here. The f...
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The Bard's Tale IV Update 36: Bits of Bard's Backer Business

Bard's Tale6 months ago • 2017-05-19

TL;DR: Release Date info, Community Update & Survey, Backer Rewards updates, and E3 news The Bard's Tale IV Production Update inXile president Matt Findley here. Many of you have reached out to ask, so we want to take this opportunity to confirm that The Bard's Tale IV will be releasing in 2018. Thanks, too, to our work on The Mage's Tale, we have increased the visual scope of the game in ways that we could not have with just the Kickstarter. With everything now in plac...
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Updated Our Journal #68: Servant of the Tides

Torment6 months ago • 2017-05-16

tl;dr: Oom’s debut, Content Update, new bonus rewards from Monte Cook Games, and a check-in on backer rewards. Hey Exiles, Eric Daily here. Since last we spoke, we put all our focus on the content update for Torment. Over March, April, and the beginning of May, those new elements took great, albeit blobby, shape. As you will discover below, today is the perfect time to share a first look at the new Torment update with you. This one is all about Oom, our Servant of the...
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Torment Patch 1.1.0 Release Notes

Torment6 months ago • 2017-05-16

Today inXile is pleased to announce the release of the Servant of the Tides update for Torment: Tides of Numenera! This update is now live on Steam, and will be coming to GOG and other stores very soon. This update - which is also packed in with our 1.1.0 patch - brings Oom, a brand-new companion with its own unique questline, plus additional features including the Voluminous Codex, game balance updates, and more! Those of you playing the game on Xbox One and PlayStation 4...
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The Bard's Tale IV Update 35: Combat Commentary & Brian DiDomenico Joins the Team

Bard's Tale7 months ago • 2017-05-01

Howdy, Exiles, David Rogers here with another Bard's Tale IV update. Recently, we gave you our first look at exploration and combat, and your response and feedback were both incredible and very useful in helping us prioritize our efforts. We wanted to respond to much of the feedback we got in more detail while also talking a bit more about some of our gameplay ideas. So, we took the video that we shot, stuffed me in a sound booth, and created a "director's commentary" on th...
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