inXile entertainment is a premier independent game studio led by Brian Fargo and specializing in single player role-playing games. We are always on the look out for talented individuals to join our elite team of developers. Please take a look at the current positions we are hiring for below.
When applying please include your: resume, cover letter, and relevant portfolio. Specify what is your work exactly, unless you created everything in your portfolio. For consideration: artists must include an online portfolio showing modeling and/or texturing skills.
Applicants seen by appointment only; no in-person inquiries, please. No solicitations from recruiters or agencies.
Positions4 Result(s) Found
Amazing opportunity for a seasoned art lead to join inXile’s next great game! The ideal candidate possesses outstanding management, communication, and organization skills, and a thorough understanding of art department dynamics within game development.
A fine artist 3.0: your creative toolbox is updated for the digital age enabling you to agilely leap from an advanced Photoshop session to 3D programs including Maya, ZBrush, Modo, or Substance Painter...
InXile entertainment is looking for a master PBR world builder to join our team. If you have the skills and experience to build beautiful game levels in the Unreal Editor, while helping to shape the visual direction of the game, you should contact us immediately. Your experience will be important in providing junior artists with advice and direction along the way.
You are a master of building beautiful levels and environments with a critical eye towards firs...
inXile is looking for a passionate, experienced Senior Animator to collaborate with our other animators, designers and leads, to help maintain or develop workflows, and to create inspiring and convincing animation for our games.
5+ years of experience in a game production environment, on one or more shipped game titles.
A thorough understanding of animation pipelines and processes from concept to implementation.
Technical / rigging / scripting experience a...
Ideal candidate is comfortable working with 3D packages and effects software to create all kinds of VFX (fire, explosions, spells, ambient FX and more), will be able to mockup, create complete Visual effects, and refine them in Unreal.
Inventive and innovative personality, willing to research and try new things to create never before seen effects.
Experienced in creating visual effects and particle simulations in a real-time engine.