Console Engineer

engineeringNewport Beach, CA

You would be prototyping and implementing game systems and features for RPGs.

Responsibilities:

  • Designing, implementing, and supporting real-time multiplayer network systems.
  • Producing production-quality clean code in C#.
  • Facilitating and performing code reviews with team members.
  • Keeping up to date with technological developments and advancements.
  • Optimizing and debugging on multiple platforms such as Xbox, PlayStation, PC, etc.
  • Providing technical leadership in areas of specialization and assisting other engineers with technical questions.
  • Helping navigate through console submission process.

Requirements:

  • Proven track record of professional programming experience.
  • At least one released title as xbox one/ps4 programmer.
  • Strong generalist skills and solid code architectural skills.
  • Ability to communicate well with team members across all departments including Engineering, Art, Design, Production, and QA.

Pluses:

  • Two or more years of professional experience working with game engines.
  • Knowledge networking solutions and add-ons, such as UNet, etc.
  • Familiarity with networking APIs of popular consoles such as Xbox and PlayStation
  • Passion for creating classically-inspired RPGs.