inXile Entertainment

In-Engine Footage A World Unlike Any Other Director's Cut: Launch Trailer

inXile Entertainment is a premiere videogame development studio with locations in Newport Beach, CA and New Orleans, LA. Headed by Brian Fargo, we are home to both industry veterans and up-and-coming talent, and are at the cutting edge of innovation and delivering high-quality titles to our passionate and dedicated fanbase.

At inXile, we've embraced the crowdfunding model for game development and are one of the first game studios to crowdfund multiple million-dollar projects, including: Wasteland 2, Torment: Tides of Numenera, and The Bard's Tale IV. We have a commitment to our core audience, an attention to details that matter, and embrace collaboration and openness without fear.

News

inXile Featured in Fortune Article

press7 months ago • 2015-11-24

inXile Entertainment has been featured in this new article by Fortune. In it, CEO Brian Fargo discusses plans for the New Orleans expansion. Newport Beach, Calif.-based inXile Entertainment is the latest game studio to take up residency in New Orleans. The developer behind The Bard’s Tale franchise just opened up a new satellite studio in the Crescent City after exploring options in Colorado and Texas. Brian Fargo, CEO of inXile Entertainment, says the plan is to mov...
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inXile opening satellite studio in New Orleans

misc8 months ago • 2015-10-21

NEW ORLEANS – Today, Gov. Bobby Jindal and inXile Entertainment founder and CEO Brian Fargo announced the company will establish a video game development studio in New Orleans. The company will create 50 new direct jobs over the next five years, with an average annual salary of $75,000, plus benefits. Louisiana Economic Development estimates the project will result in 64 indirect jobs for a total of more than 110 new jobs in Louisiana's Southeast Region.The new facili...
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Recent Titles

Bard's Tale IVTorment: Tides of NumeneraWasteland 2

Network News

Torment Beta Now Available to Applicable Bard's Tale IV Backers

Bard's Tale21 days ago • 2016-06-10

Some of you may have noticed that yesterday, we announced our release plans for Torment: Tides of Numenera as well as opened the beta version up to all of the game's backers. We received some questions about it, so to clarify: yes, if you are a Bard's Tale IV backer and your pledge rewards include Torment: Tides of Numenera, you can also start playing right now on Windows via Steam (an option to switch to GOG and Mac and Linux will come later).   To get your...
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Updated Our Journal #56: Beta Access for All Backers, About the Release Date

Torment21 days ago • 2016-06-09

Hello Exiles, Brian here! When we last checked in, we were heading towards a content complete milestone, and we are pleased to say we have hit that mark. The game is playable from beginning to end, which marks a major step forward. This is one of the most content rich role playing games I have ever worked on. Here is just a peek at what we have been working on in the last months: Of course there is still plenty of work ahead and we won't be cooling our heels yet. Our art...
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GameGrin Interviews George Ziets About Torment

Torment1 month ago • 2016-06-01

GameGrin recently spoke to George Ziets about Torment: Tides of Numenera, asking him about his take on the Numenera universe, the area design process, and more. GameGrin: Who are the team’s favourite characters in Torment?   George: I can’t reveal much about characters beyond the first zone of our game, but team favorites in zone A include Varrenoth, who appears to be a warrior woman but is actually a flesh-and-blood construct, controlled r...
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